Wednesday, February 17, 2010

Introduction- GM Story Lead In #1

Often times historians speak of the "Age of Chronicles" as the true rebirth of Macinar.

In an age of unsung heroes, lost secrets, and forgotten battles, knowledge is the ruling currency. The effort of pioneers and adventurers from all across the land gave new life to what was once held as truth. New regions were mapped, ancient cities discovered, and new enemies made.

It is neither a time of piece, nor of war. It is simply a time that crawls through the reality of what we know today, like a great whale in a sea of existence. It's very body teams with organisms, that together give life to their endless host. Parasites and Defenders. Feeders and Harvesters. A constant struggle of trial and error that changes everything we know about what use to be, and what will forever be.

It is only those brave enough to fight for the truth who can be called heroes in this time. Only those who refuse to accept that what is known is all that is real. Only those who will fight with their lives to uncover secrets hidden behind the veil of reality, for all ages to remember. Only they are the immortals, who's names dance with legs of ink across the pages of our history books, and in the dreams of our children.

This is the truth of the Age of Chronicles.

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